
Official patches, updates and announcements from the developer.
Actively updated· 8 updates / patches in the last 30 days
Bugfixes: - Station platform hole
Bugfixes: - Livestream static with livestream camera active - Inescapable pit in OreRefineryA - Bigfoot physically blocking hidey hole exit
Lots of small bug fixes, balance changes, and quality of life improvements.
New: - "Play Solo" non-networked mode (works on linux!) - Cassette Rack for all your music storage needs - Chat is nicer to new streamers - Dino Game app rewards Balance: - Bigfoot retreat cancel now based on proximity - Bigfoot repel duration increased to 8s - Wider bridge over
Post-Weekend Updates
A small update outlining our near term plans and our expectations for the future.
Bugfixes: - Nessie Lake water trigger too high - Left Behind achievement triggered incorrectly - Stream UI persisting in end sequence - Water in Ritual Circle B not instakill enough
Hi Everyone, The post-weekend patch just went live (news post with some info about the changes coming soon): Gameplay Changes Sprint duration increased from 5 seconds to 7 seconds Bigfoot train hit slow reduced to 10% (from 20%) Bigfoot speed reduced slightly in Interesting
Reacting to player feedback and fixing small bugs.
Reacting to Day 1 Feedback
We have updated the game to give players some more freedom to explore at their own pace using the tools that we currently have. More changes will be coming soon.
Bugfixes: - Blocking colliders in Farm
STREAM TRAIN IS OUT NOW!
Today is the day! Stream Train is out now on Steam. Grab it for 35% off right now.
Stream Train Launch FAQ
Got any questions about the October 16th launch? Check out this post to see if we already have an answer for you.
Thanks for joining the Stream Train Playtest!
Thanks for participating in the Playtest last weekend. If you enjoyed yourself, keep your eyes peeled for the launch on October 15th!
Try out Stream Train between the 11th and 14th of September! Livestream your trip through the Uncanny Valley with your friends.