
Official patches, updates and announcements from the developer.
Actively updated· 1 updates / patches in the last 30 days
Thank you for the support. We will be posting a roadmap soon and are getting closer to our first major content update (The Fishing update) New -Quickloot: Hover over containers and bodies to quickly transfer loot. Can be disabled in gameplay settings. -UI Overhaul and restyling.
New -Weapon/Spell control overhaul: Ability to toggle between your equipped weapon and a spell with a hotkey (Keyboard:R, Gamepad:B). Number key hotkeys (1-8) have been added to PC. The quick options radial wheel menu now selects favorited weapons instead of equipped weapons.
Big update today. Please keep sharing your feedback, we are reading everything and working through your reports, with much more to come. CO-OP CHARACTERS You can now bring your single player character into a friend's game.
Big update today, please share any feedback you have, we are reading everything and working our hardest to add and improve everything, with much more to come soon. Expect Enemy behavior and fishing updates soon!
Updated -Vendors remove crafted potions from their inventory every day when their inventory resets to prevent extremely large inventory sizes. More work to come on this front.
Smaller update today as a continuation from yesterdays patch Updated -Skill and perk menu overhaul -Option to disable friendly fire (in co-op the host's option determines it) -Option to visually disable helmets / capes -Option to disable the crosshair (clients in co-op partially
New -Stealth rework: NPCs actually sleep and remove their detection. Sleeping NPCs can be pickpocketed. Lighting affects stealth level. Detection occurs on a ramp and is no longer binary yes/no. Sneak skill affects speed and silence while crouching.
New -Waterwalking, Feather, and Burden spell effects - available at the crafter and on some items. Spell tomes have been distributed to vendors (only on new game) -Maces and morningstars added, more to come Updated -Dramatic reduction in XP required for every skill (no longer
Further camera improvements and fixed performance regression from last hotfix, my bad made a mistake when getting that out. Under accessibility you can enable fast travel to POIs now too
-camera fixes from issue introduced in last patch -The Bones Below quest directions clarified + logic updated -Double left click no longer creates custom waypoints - only right click (on mouse) -Vultrilla Matron no longer hated by children -Fast Travel to POIs in accessibility
New -improved performance on lower-end systems -Bartolomaeus the Jinn has moved into a massive tower befitting his status. Updated -The invisible merchant Demjen has moved once again, and mysteriously overlooks the crimson forest. -2 handed swords and spears have increased range.
New -Uruhan have arrived! A new playable race: the northern bearmen. -A mirror has washed up on the southern shore. Activate it to change your race at any time. Non-Hosts in multiplayer can change race in their own singleplayer game to affect their multiplayer characters.
New -Jump spell -New beardstyles, hair color affects beard color -Vendor filtering + book filter -Resetcamera console command -Companions shown on the map and given an auto-teleport if they stray too far -Identical crafted potions stack in inventory -Controllers have rolling
New Features -Hit markers (beta version for single/networked multiplayer, beta version for splitscreen) -Teleport to teammates (click on their map marker) -Added more figurine statues to collect -Alchemy shows # remaining on active ingredients Changes -Enemy HP values rebalanced
Multiplayer stability improved, more coming on this front Fixed texture issues on some GPUs Fixed iGPU being selected improperly on some laptops Brandbearer fire VFX toned down (there's still more VFX we're working to tune down) NPCs should no longer get stuck on their beds
Over 40 more bug fixes. We are monitoring all of your reports and will be keeping the update cadence coming rapidly. Please keep reporting any issues you have. Thank you so much for your support.
HOTFIX 2 Addressing a variety of issues reported Including shopkeeper lag when opening
Fixed shopkeepers lag Improved multiplayer saving Quest fixes Rebalanced bread Chialani no longer self immolates by accident Attempt at fixing certain laptops stuck using IGPUs instead of dedicated GPU, further probing coming to confirm if this is resolved.