
Official patches, updates and announcements from the developer.
Actively updated· 1 updates / patches in the last 30 days
Some more fixes for the new save format beta! So far it's pretty stable, just a few issues with the system handling slower computers and/or hard drives. Trying to tighten that up before releasing a public update. Thanks again for trying it out and giving your feedback/logs!
Hey everyone, got another few fixes for the new save system beta. As always, I really appreciate your time testing out this new branch! It seems like v0.12.8b1 fixed the chunk loss/reset issue which is great.
Thanks for checking out the new save system beta! Your feedback has helped me identify an edge case that would cause chunks to be overwritten during the saving process and make you lose progress.
Hey everyone! There have been many requests to fix up the save system over the past few years due to the sheer number of files and disk space used by the game, and I've finally gotten around to rewriting the system.
Got a few small fixes for everyone. Thanks for the great feedback as always! Fixes: Fixed some missing text in a few areas in the UI with the Simplified Chinese localization, such as the headers for each crafting recipe in the recipe list Fixed NPCs still taking too many player