
Official patches, updates and announcements from the developer.
Actively updated· 1 updates / patches in the last 30 days
The focus for this patch has been making the hauling more accessible. A new logistics tab has been introduced to every building where you can see all the resource movements in the world and change them as you please.
Many of you have expressed concerns about the starting state and flow of the game. This is a big step towards improving that, but please let me know if there are any other issues or concerns and the overall feel. From what I’ve gathered, there were mainly two problems.
Normal houses are now locked behind the Tech Tree (late-game buildings that improve happiness). Increased rent payments. Fixed an issue causing the Staff window to lag in the late game. Added warnings for failed hauls (e.g. when a Train Station has no workers).
Fixed an issue with trade wagons delivering materials to construction sites Removed automatic hauling for Markets, they are now on request only. Updated UX for Staffing and Assign worker