
Official patches, updates and announcements from the developer.
Actively updated· 1 updates / patches in the last 30 days
Fixed Research screen first open stutter Specimen related stats are now under Research instead of Resource Stat advisor now shows missing resource stats on Core tab Added confirm prompt to warp buy max if confirm upgrades enabled Made Compute Challenge disregard Void Energy
- Fixed Reactor max level display - Fixed Rector uncapped bonus display position - Fixed Overdrive offline issue
Improved description of Reinforce upgrades at 123 and 130 to include more info Added setting to swap OK/Cancel button order Improved warp auto jump smartness Fixed loadout equipping lower tier shard in some cases Fixed offline OD behavior when using Auto Next, Queue and having
- Added setting to core portion of loadouts that controls if it updates your prestige screen settings - Synth now flashes Red with smart craft on if you don't have the required materials are not unlocked - Reactor VM Manage will now use a negligible percent of your total VM
- Improved Shard Library spacing/layout - Improved Range Indicator layering/ordering - Fixed event achievement count - Fixed event upgrade label to be 0.
Spacezard Event
New Spacezard Event Sept 16th through October 2nd For this event, play a spell casting mini-game to earn resources for boosts, AI Points and a Ship Design.
- Improved challenge button flashing - Added Reintegration tracking to Progress Log (not retroactive) - Shard library not maxed now checks dissonance also - Clarified text on Crew Mastery Respec - Fixed Veil Piercer Warp node not getting activated automatically in certain cases
- The Reduced Motion option now turns off the Veil Shift background - Fixed warp upgrade animation playing if nothing bought - Fixed enemy info display on bosses
Improved the enemy details display in Sector Info Improved some Help text Improved enemy tooltip layout issue Fixed warp reward texts not updating after buying certain upgrades Fixed stat advisor having wrong info depending on timing of opening Fixed prestige weapon selection
Stat advisor no longer shows outdated stats Improved logic used for hourlybackup save Fixed battle area enemy tooltip layout issue Fixed the discord nickname setup for R3+ Fixed very wrong time estimate on growths when right before max Fixed some tutorial highlight issues (PC)
Reinforce and Reintegrate now turn off loadout auto update Fixed base resource values breaking Fixed potential cause of corruption shard going away on reintegration Fixed various tooltip issues (Mobile) Fixed incorrect help icon (Mobile) Fixed compute optimize controls not
Added shortcuts to Backup and Load button in Saves menu (hover to see) Stat Advisor now differentiates Synth and Fixture Prevented stat advisor updating/losing pos when you're looking at it Fixed compute tutorial Fixed odd behavior in fleet battles Fixed corruption cap auto
(Windows) Changed rendering to hopefully slightly improve stability and lower memory usage Fixed synth small button also opening popup Added synth inventory scroll bar indicator Updated some incorrect help area text Centered text on Prestige selections Swapped to e-notation for
- Improved reactor popup placement - Improved frame rate issue when changing tabs - Defaulted confirmation for buy/use consumables to enabled - Added setting to completely disable stat advisor - Defaulted Help go to UT instead of Fleet when appropriate - Slightly improved some
No new content. This update has some UI changes including a full set of Help Screens and a more prominent way to view missing stats with the Stat Advisor button. It also condenses the top right menu buttons slightly.
Fixed some edge cases on fleet battles not recognizing matching stats for previous clears Fixed capital synth not unlocking in some cases Fixed powercells displayed loops being wrong on Reintegration or Retrofit Fixed highest distance stats if it was effected by the previous bug
- Fixed some issues related to distance calculations offline
- Fixed scaling of first Antumbra/Penumbra sector after Reintegration
Added fixture completions and fleet artifact gains to offline results info Added basic travel calculation to offline progress if you had the ship moving, behaves similar to overkill Added ability to view old Surface sectors in Sector Info even after Umbra has replaced them Added