
Official patches, updates and announcements from the developer.
Actively updated· 5 updates / patches in the last 30 days
Hey Commanders, Two small ones from your posts: No more mystery wall at wave 100. If you own the Doomsday Protocol, the battle screen now shows the wave it will nuke at, and the nuke screen tells you when it was the protocol that ended the run, and where to change it (Settings →
Hey Commanders, Fixes from your reports, and a few things from a long list of feedback on Discord (thanks lnomsim!): The front moves now.
Hey Commanders, A quick one with fixes from your reports: - Waves no longer get stuck with no enemies left on the field (it could happen around wave 20 to 30). If the game ever loses track of an enemy, it notices within a second and the wave ends as it should.
Update v1.0.2: The One Where the Crates Finally Drop
Hey Commanders, Here's the next batch of fixes from your reports, plus a few new vehicles: Fixes Supply drops actually show up in the campaign now. They never spawned before, sorry about that one (thanks cloudargs!).
Hey Commanders, Thank you for an amazing launch. Your reports poured in from day one, so here's the first big batch of fixes, plus a few things you asked for: Auto deploy is fixed. Infantry was taking every turn, so your other units never went out (thanks lnomsim and TCrocks!).
Wartide is out now!
Wartide is out on Steam! Pin a small window anywhere on your screen and hold a forward base against enemies from every side while you work.