
Official patches, updates and announcements from the developer.
Actively updated· 3 updates / patches in the last 30 days
Patch Notes: Bigger Ranges, More Refugees & Quest Fixes
Bigger ranges, more refugees and lots of quest fixes.
Hotfix: Continue Button & Smoother Loading
Continue button, loading from the pause menu and Main Menu fixes.
Hotfix: Faster save loading & diorama improvements
Howdy, partners! A small patch is now live, focused on important save system issues and your feedback on dioramas and the Prison puzzle. SAVE SYSTEM We received a lot of tickets about long save file load times. This became our top priority.
Week 1 Update - Patch Notes
Bigger update after 1 week of Early Acceess!
Hotfix - Canned Food, Farms & Fields, Trader's Stock
Howdy, partners! A few fixes for y'all. Canning Facility no longer needs Iron Ore Canned food recipes in the Canning Facility no longer use Iron Ore.
Hotfix - Caravans, settlers, cattle and Jamie
Howdy partners! Here are patch notes for the latest hotfix. Balance Caravans: Lowered the cost of caravans from 20 to 5 canned food. We may rebalance this in a future patch so the cost scales with the destination.
Hotfix – Save Games, Residents & Stability
Howdy Pioneers, our next hotfix is now available. This update focuses especially on save game issues, spinning or stuck residents, and additional stability fixes. Thank you once again for your reports and for helping us track down these issues.
Hotfix – Production, Quest & Scout Fixes
Howdy Pioneers, thank you once again for your reports and feedback since release. Our second hotfix is now available and focuses on workshop production, building connections, scouts, quests, and another potential game freeze.
Hotfix – Stability & Bug Fixes
Howdy Pioneers, first of all, thank you for playing, for reporting issues, and for your patience during these first hours after release. We’ve been going through your reports since launch and have prepared our first hotfix.