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Fixed Career Mode now correctly loads saved squad loadouts containing MBT and CQB squad types. Player units should no longer spawn underground at the start of a mission.
Some maps had issues with reinforcement spawning when allied forces were present. These changes should make reinforcement spawning more reliable on affected missions. Changed Added more reinforcement spawn points to Dry Foothills to better support missions with allied forces.
This hotfix fixes allied anti-air vehicles being able to engage the player's gunship in Career mode. Changed Allied forces in Career mode now use a separate unit composition from enemy forces. This will generally result in slightly smaller allied forces.
Improved unit tracking and HUD readability, alongside better vehicle driving and collision avoidance. Added Unit type icons now appear when zooming far out, making it easier to see what enemy types are where.
I originally planned to move straight from v0.1.5 into the larger v0.2.0 update, which is mainly focused on vehicle mounting and dismounting.
This update reworks several of Drone Sector's underlying combat systems, including projectile damage, explosions, and weapon configuration.
This update reworks the tactical pathfinding and vehicle movement systems, alongside several map, balance, and UI changes. A new previous-version branch is also available on Steam. This allows you to return to v0.1.3 if the latest update causes problems.