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Cập nhật gần nhất 1 thg 10, 2026
Hi everyone! Here is a small update to improve game stability. Fixed a rare crash that occurred when Coven admirals were researching anomalies. Fixed an issue that triggered an error when the game attempted to display tooltips for active directives in the Sector Management menu.
Hello! Here is a new batch of game improvements: Improved merchant fleet behavior: Ships now periodically check the relevance of their trade contracts and react faster to economic shifts. If necessary, they will re-export goods to alternative destinations.
Hi everyone! I'm continuing to improve the game! Here is the list of changes: Fixed a bug where admiral abilities consumed ammunition incorrectly. Fixed a rare map generator issue that resulted in disconnected map areas.
Hello everyone! Here are the latest updates and improvements for Solar Wave: Trade System Overhaul: Fine-tuned and optimized the trade system (responsible for pathfinding for merchant admirals and local supply fleets).
Hello! Another batch of improvements for the game is now live: Difficulty Balance: The initial difficulty balance was not smooth enough for a comfortable introduction to the world of Solar Wave and has been substantially adjusted.
Hello everyone! Here are a few hotfixes for the game: Fixed a bug with the resource cap when reconstructing the colony center. Fixed a bug with heavy ship research. Adjusted the difficulty balance of the first campaign mission, especially its final part.