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Đang được cập nhật thường xuyên· 4 bản cập nhật / bản vá trong 30 ngày qua
Just a quick hotfix patch to catch a couple of issues mentioned from yesterday's patch. Overall it seems the changes are a huge step in the right direction so I’m happy with that! Localization Ukrainian localization has been added.
Bug Fixes Cleaners will no longer get into a decision loop when trying to place items on shelves inside the first and second room extension. Thanks again, Adam [dynamiclink href="
Improvements Items fallen out of the map or exploded very far away should now return to the front of the store. Items clipped into rooms before they are unlocked should now return to the front of the store. Improved item stuck prevention when upgrading objects and crafting items.
Improvements Upgraded the base engine version to hopefully fix memory leaks causing crashes after a long play session. Drastically improved rendering and physics for items packed onto pallets. Minigun, Flamethrower and Rocket Launchers can now stack onto pallets.
Thank you all for playing. It’s great to see so many new players enjoying the game, bugs and crashes aside. I've had a lot of players reporting severe crashing and annoyingly these never seem to appear during my tests.
Bug Fixes The Grenade Launcher can now be crafted as expected. Fixed an issue causing staff members’ sent to scavenge the new farm to not be able to be reassigned using Assign Last Job. Changes All crops’ base death chances have been reduced by 25%.
The Walking Trade - Patch v1.2.3 Bug Fixes The camping chair on the container will no longer have an arrow when it is not able to be sat on. During the celebration party the quests will correctly appear and track. The Crossbow can now be crafted as expected.
Bug Fixes Timberwood Logs now correctly produce Timberwood Planks when shredded. The world landmark completion quest will no longer require two unreachable landmarks. The final tribe hunger tier can now be reached. Thanks again, Adam [dynamiclink href="