
Official patches, updates and announcements from the developer.
Actively updated· 1 updates / patches in the last 30 days
Trading Cards, Badges, Emoticons and Profile Backgrounds
Hi everyone! Chaos Front now has trading card drops, along with the related badges, community emoticons and profile backgrounds. There are also a few other updates: 1.Enemies under player Compulsion can no longer perform Split Up operations. 2.
Week Two Update Roundup
Hi everyone! During Chaos Front's second week since launch, I've pushed out about 10 small updates. Here's what's changed: 1.Improved the Pugilist's stats, with a slight increase to Power Fist damage. 2.
Final Update of Launch Week
Hello everyone! Since yesterday, I've pushed out over a dozen small updates. Here's what's changed: 1.Added the option to buy ×5 items at once. 2.Added an Options button to the system menu in the strategy scene. 3.
Day Six Update Roundup
Hi everyone! Since yesterday, I've pushed out about 10 more small updates. Here's what's changed: 1.Increased Rocket Battery damage to 110, expanded its range to 2 to 4 tiles, and raised its EN cost to 200 (affects: Onager, Light Carrier). 2.
Day Five Update Roundup
Hi everyone! Since yesterday, I've pushed out about 10 more small updates. Here's what's changed: 1.Ship captains now receive an EXP reward upon successfully seizing an enemy unit. 2.
Day Four Factionwar Adjustments
Hello everyone! There are currently several major issues with the factionwar system: 1.Factions clash frequently early on, before the player's power has had time to develop. 2.
Day Three Update Roundup
Hi everyone! Since yesterday, I've pushed out about 20 more small updates. Here's what's changed: 1.Fixed a bug where black hole data from one battle could carry over into subsequent battles. 2.Faction leaders will now deliver a series of dialogue hints throughout C.E.
Day Two Update Roundup
Hi everyone! Since yesterday, I've pushed out about 10 more small updates. Here's what's changed: Moved the squad Split Up button to the main action menu. Squads no longer need to choose between moving as a whole squad or splitting up first.
Day One Update Roundup
Hi everyone! Over the past 18 hours, I've been keeping a close eye on the community and pushed out nearly 10 small updates. Here's a summary of what's been changed. 1.Fixed a bug some players experienced where the mouse cursor would shake. 2.