
Official patches, updates and announcements from the developer.
Actively updated· 7 updates / patches in the last 30 days
Update #48 - Fixing some issues regarding battles and some major factions
Hello there, Another update to fix a few things! Have a nice day ^-^ Version – 1.0.226 Military Fixed a source of many problems in battle where it would end by itself due to a crash in abilities and movement Fixed exhausted status feedbacked on units inside of battle Last Lords…
Update #47 - Economy and General UI Fixes
General UI, Economy, Major Faction, etc.
Update #46 - Fixing Load issues but corrupted saves
Hello there, We wanted to drop a quick fix for a couple of bugs that appeared after our previous update. Mainly solving issues with previous old saves!
Update #45 - Solves additional issues regarding AI and major factions
Hey everyone, We have a new round of fixes across topics like AI, Major Factions, and more. Have a nice day! Economy Removed resource stock gained displayed in the resources breakdowns Fixed damaged camps can be evolved or attached to cities Severed Claws Fixed evolving to nest…
Update #44 - Fixes on Last Lords Estate and AI in lower difficulties
Hello hello, We are back with more fixes! And most of them were reported by the community; thank you ✨ Have a nice day! Last Lords Fixed Lord’s Estate not buildable on level 2 minor faction villages (Thanks DNsingBanana for the report!
Update #43 - Focused on Fixes
We understand the impact these can have on your experience, and we want to ensure we're building on a solid foundation.
Update #42 - Pets Unlocked to Everyone + Fixes
Hello there, Today we have additional fixes for you BUT, not only that, we are also adding the "Welcome Pack Pets", available to everyone for free. What are the pets?
Update #41 - Believe It or not, more fixes
Hello there, We keep fixing more bugs and creating new tickets to investigate additional issues based on your reports and feedback on the game. Again, a big thanks to all of you.
Update #40 - Minor Factions fixes
Another day, another update to solve more issues 😎
Update #39 - The drowning Units with Aspects
Solved a big issue we encountered when playing against Aspects
Update #38 - Additional fixes incoming! Thanks for your feedback
We keep fixing things; thanks for all your reports and feedback!
Update #37 - Initial fixes to Quests and Modding
Since this morning we are monitoring the different bugs you are reporting and taking notes about the feedback
Update #35 - The Architects
Modding Support has arrived! Expect a tweak to the tech tree and also a buff to Aspects 👀
Update #34 - Additional fixes
Hello everyone! Today we have plenty of new fixes for the game! Thanks to everyone who is trying the demo and sharing their feedback ✨ Version – 0.83.
Update #33 - Tahuk & Horror fixes
Hello! Before the weekend, we wanted to drop additional fixes! Do not hesitate to keep sharing any additional feedback on the changes made in the Have a nice weekend! Quests Fixed a bug where the Saiadha Awakens quest texts would not display when playing the Tahuk Major Faction.
Update #32 - Summer Solstice
Hey everybody! Another month, another update. We've added a little more flavor to major and minor factions, improved some victory objectives, stopped the AI from sniping you while you're still reading a notification, and gave the Necrophage a bit of a safety net, among many…