
Official patches, updates and announcements from the developer.
Actively updated· 7 updates / patches in the last 30 days
Hello, this is the developer of ForgeTax. This update reduces stuttering when swords pile up and improves how sword collisions and duplication are handled. Performance Reduced rendering and physics overhead when there are many swords in the room.
Hello, this is the developer of ForgeTax. This update fixes a few issues with stacking and putting down swords, and improves the layout of the ghost shop.
Fixed an issue with retrying Steam achievement uploads, improved the relic interface, and reduced unnecessary achievement and shop processing.
Fixed loading saves containing many swords and losing an available rewind after pressing E following a sword breaking.
Fixed a high-value tribute progression lock; improved sword physics, movement, current-sword tickets and relic feedback; adjusted the starting free-relic pool.
Steam startup fixes, three swords after missed tribute, improved access to defensive relics, and stronger recovery and inheritance effects.
• Added three save slots (title screen → ESC → Saves). Existing progress stays in Slot 1; codex discoveries and unlocks are shared. • Improved startup handling in Steam Offline Mode. Complete initial installation and launch setup while online.