
Official patches, updates and announcements from the developer.
Actively updated· 2 updates / patches in the last 30 days
No more rubber asteroids :(
Fixed bug with tactical UI layout collapsing to a single column in some scenarios. Updated tactical UI Operations panel with an icon-centric design. Smoothed out the process for exiting Builder so there's less prompting. Ragequit friendly!
Weapons - The Ancient line carries two tracking weapons. The Ancient Seeker is a mid-tier missile, and the Ancient Dissolution Torpedo is a high-tier heavy warhead. - Both travel slowly as plasma globes and carry enough structure to cross point-defense fire.
Less Squinting, More, uhhh, Shooting?
Control hints, weapon arcs, tactical information clarity, and player captain reinforcements. And other stuff.
This patches an issue where multi-wave combat would sometimes fail to complete and declare you the victor when the last enemy was crushed by your terrifying brutality.