
Official patches, updates and announcements from the developer.
Actively updated· 3 updates / patches in the last 30 days
Fixed an issue where the n1651–n1657 series of American watertight door parts did not appear correctly in the Parts Warehouse. Fixed an issue where weapon data for certain ironclads and pre-dreadnought guns had not been implemented.
Hello everyone, I’m Zig, the developer of NavalArt. I would like to say a few words about the recent events in our community. After learning what happened and reading the community's feedback, I have been deeply troubled.
You can enter version 1.6.1 Beta by selecting the publictest branch via Steam's Betas tab. Estimated Beta Duration: 1-3 day The mechanical features and adjustments are now largely complete.
You can enter version 1.6 Beta by selecting the publictest branch via Steam's Betas tab. Estimated Beta Duration: 3-4 day Multi-Selection You can now perform multi-selection by holding Left Shift .
General Adjusted Increased the button size and Y-axis width in the Developer Tools. Added 3 new Tips. Adjusted Updated the Tips related to save backups to better reflect the current version with Steam Cloud support.
You can enter version 1.53 Beta by selecting the publictest branch via Steam's Betas tab. Estimated Beta Duration: 1 day Key Highlights of This Update Save System Redesign Overhauled Save File Paths: Preparing for Steam Cloud compatibility and multi-account support.
Bug Fixes Fixed: An issue where switching graphics settings in-game could cause the sea surface to turn red. Fixed: A bug in AirStrike Survival Mode (Britain - Mid-WWII) where Aichi M6A1 "Seiran" aircraft incorrectly appeared in Wave 4.
[In-Game Build Version 1904]
You can enter version 1.52 Beta by selecting the publictest branch via Steam's Betas tab. Estimated Beta Duration: 1 day Key highlights of this update: Shell Damage and Damage Model Rework New mechanics have been implemented to further address and improve known damage issues
[In-Game Build Version 1901] Fixed Fixed an issue where technology could not be unlocked in Career Mode Fixed an issue where underwater hulls generated surface waves Fixed an issue where low shell impact velocity resulted in reduced penetration Rolled back partial fixes to
[In-Game Build Version 1899] Added Added logic node wiring and drag-and-drop editing in the Level Editor Added toggleable logic diagrams, legends, hover highlights for logic wires, and operation tooltips in the Level Editor Added brief summaries displayed directly on action
[In-Game Build Version 1895] Fixed an issue where the n1471 Limbo anti-submarine mortar incorrectly used the Squid anti-submarine mortar description Fixed incorrect dialogue text in the Prologue Campaign and Main Menu tutorial Fixed UI guidance text overlaying and obstructing
[In-Game Build Version 1894] Added: The in-level typewriter text effect will now automatically calculate typing speed based on the selected language. Added: Fade-in and fade-out sound effects when currency/gold amounts change. Added: Loire 130 seaplane.