
Official patches, updates and announcements from the developer.
Actively updated· 2 updates / patches in the last 30 days
Co-op in Shipcrafter !
Hello, Today is a large update for Shipcrafter, because we are now introducing co-op building and missions ! We also improved the clouds with different volumetric layers, and introduced wavy ocean and clouds in the raytracing renderer as well !
Editor, QOL improvements and a new turret
Hello, Here is the first post release update. I've read a lot of the reviews and feedbacks pinpointing issues about the editor, and saw the confusion about the zoop mode button in particular.
ShipCrafter release update !
Hello, as you may know ShipCrafter is officially being released ! With this update, I mostly worked on optimisation, bug fixes and quality of life features, which should address many of the flaws reported by the community. Let's begin !
New turret, new sounds and shell chance of fire
Hello, here is a new update to the game. This should hopefully make it more stable on Linux, and we also added a few new features, included a long awaited one. Shell now have a chance to start fires Penetrating shells can now lit fires on ships.
Game localisation, new turret, and new features
Hello, Here is a new update for ShipCrafter ! The game should be more stable on Linux from now on, and many bugs were fixed.
Custom difficulty and multiplayer mods !
Hello, Here is a new update in ShipCrafter, this time most importantly we added custom difficulties, and the possibility to join multiplayer rooms with mods. We also added a new rangefinder, and a new turret.
Multiplayer planes and various additional features !
Hello, here is a new update for ShipCrafter, and there are a lot of things to unpack here. Among the usual bug fixes, we added many features such as relaodable plane catapults, improved rigging tool, paintable modded planes, additional modding capabilites and more !