
Official patches, updates and announcements from the developer.
Actively updated· 4 updates / patches in the last 30 days
- The rotunda's loose stock is laid out inside the rotunda. It is a round hall and its floor was being strewn over the square around it, so 1,700 of a Mass floor's 8,040 toys stood outside the perimeter wall, where nothing could see them, reach them or fetch them · and Refresh
Controllers were being handed to the game as keyboard presses instead of as a controller, which is why buttons did the wrong thing · B opening menu options rather than backing out of them.
Achievements in the space store now carry the name and the picture of the aisle they belong to. Renaming the departments in 0.5.1 left the achievement list behind, so finishing Stars announced "Orbit fauna" and Planets announced "Pets".
Teleport under stairs fixed
The prize machine kept selling extra carry slots after they stopped doing anything. Mass placement starts with ten slots and caps at twenty, so the tenth perk already reaches the ceiling · every one after it was a prize that changed nothing.
Completion achievements now unlock on launch for stores you had already finished.
Fixed toys overlapping on Exact mode shelves by improving spacing in high-toy-count stores. Fixed diorama pieces appearing extremely small in high-toy-count Exact modes. Fixed colored shelf panels being misplaced.