
Official patches, updates and announcements from the developer.
Actively updated· 2 updates / patches in the last 30 days
Hi folks The previous update broke hovering over building/heirloom icons in the loadout/compendium screens. This fixes that. - Sam
Hi everyone, Another patch to fix some more issue that seems to be cropping up. We're going to also be doing a roadmap/explainer post later today.
Hi everyone! We've been overwhelmed by the wonderful response to our mini roguelike, thank you all so much! There are some things that have come up a lot of times in feedback - like wanting a compendium of everything. We are aware of those and we'll get to them!
A few final tweaks Blueprints of the same type will now stack Trading post, reliquary, shrine and vault will now show preview scores correctly Charcoal changed to "campfires burn for 3 times as long" Red, green, gold and blue paint all had their durations reduced Rejigged a few
Hi folks, I figure I should start posting these on Steam too now. Small pre-launch patch, full details below: Reduced guild unlock thresholds for later guilds Add debug menu to allow unlocking all guilds if so desired Fix currently placing range cache bug Fix a bug where